Its time to grab your friends, hit the ice, and make history. The tower serves as a vertical tier system in Minecraft Dungeons: the higher players continue to climb, the more rewards they'll unlock. What your build looks like in a run is up to your playstyle, preference, and the RNG of the rewards offered. Minecraft Dungeons is barely recognizable when compared to the quirky, unique action-RPG Minecraft spin-off that was originally released over two years ago. A new progression system has been added to Minecraft Dungeons, allowing new cosmetic rewards to be unlocked, including capes, emotes, pets, flairs, and skins. This is a very grindy and lengthy DLC to complete all the trophies.

The event will include some exclusive challenges and rewards, like the Hungriest Horror and Cloaked armor sets. So you have a limited time to learn the layout of the tower before it changes to something completely different. Minecraft Dungeons Season 3 Fauna Faire officially arrives on Oct. 19, 2022, for all platforms where Minecraft Dungeons is available. The team is hard at work on additional fixes, and we'll have more to share soon! NY 10036. By 2 Months of Peacock Premium Plus Available nowUltimate members can now claim their first two months of Peacock Premium Plus! game allows you to save your progress. SeeIndomitable (50G)to learn more about the tower game mode. A spine-chilling event beckons once more as the Spooky Fall returns to haunt us all!

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only be played solo, although this may change as the tower's challenge changes weekly. Players who participate in Tower runs will earn both a hefty portion of Adventure Points as well as a nice reward! WebWell, the Tower generates the power level of rewards based on how many bosses you defeated in the Tower, the max being 3, which gets you 263 level items. Minecraft Legends (Cloud, Console, and PC) April 18Available on day one with Game Pass: The piglins are threatening to consume the Overworld. Up your game with additional quality-of-life features such as the storage chest and improved user interface. You start each run with a base loadout of level 1 gear and no artifacts. (And if you want to stay comfy in your gaming chair, just use the Game Pass mobile app to pre-install the games to your console or PC). You can also take advantage of sweet discounts on Minecraft Dungeons DLC. Each roll on a single piece of gear increases the cost with Gold, The Enchantsmith can be unlocked by rescuing the merchant in Highblock Halls, If your inventory is full, any picked up loot will now appear in the Storage Chest and you will be notified with a handy message on-screen, Inventory filter options have been added to the Storage Chest screen, Inventory filter options have been added to the Blacksmith screen, When leaving the Adventure Hub after changing seasons, a popup now appears to inform players that any Adventure Points they earn will go towards the last selected season, A popup now appears on screen during gameplay when ranking up in a Seasonal Adventure, Improved the Adventure Hub interface with new backgrounds for each season and other small interface tweaks, Wretched Wraith idle periods are now fixed, Wretched Wraith will now move and re-position between attacks, Teleporting phase has seen a minor speed increase from 1.2s > 1.0s, Weakened bonus damage dealt reduced from 3.0x > 2.0X, Number of times the wraith enters weakened state reduced from every 0.2 iterations of health > 0.5 iterations, Wraith will now perform an AoE attack upon exiting the weakened state, Projectile velocity increased for standard ranged attack by 50% (from 1.0 > 1.5), Standard ranged attack now inflicts freezing for 3s, Standard Melee now inflicts Freezing for 3s, AoE attack damage has been increased by 20% from 30 > 36, AoE attack knockback has been increased by 50% from 4.0 blocks > 6.0 blocks, During the summon phase - the Wretched Wraith can also summon Icy Creepers and Frozen Zombies, Initial shield regeneration increased from 6s > 8s, Subsequent shield regeneration increased from 5s > 7s, Shields health increased from 200 HP > 250 HP (to a combined total of 1,000), Wildfire now has a small invincibility window when a shield is broken, Wildfire chase speed increased from 0.5 > 0.7, Increased Wildfire size scaling from 1.5 > 1.7, Attack speed decreased by 20% from 0.125 > 0.15, Charge multiplier increased 10% from 2.2 > 2.42, Charge multiplier increased 10% from 1.5 > 1.65, Charge multiplier increased 10% from 2.0 > 2.2, Charge multiplier increased 10% from 2.5 > 2.75, Damage increase percentile per level increased from 15% > 20%, Increased "healing per soul factor base" from 0.02 > 0.04, Increased level incremental percentage from 33% > 50%, Damage per level increased from 0.1 > 0.2, Blast radius increased 20% from 700 > 840, Decreased time between pulses from 5.0 > 3.0, Damage increase per level increased by 5%, Rate to spawn Emeralds increased from 2% > 5%, Increase at level one reduced from 0.4 > 0.5, Damage increased to scale with Illagers Bane, Damage increased from 20%, 30%, 40% > 25%, 35%, 45%, Increased chance to activate from 5% > 20%, Base soul spawn amount decreased from 2 > 1, Damage multiplier reduced from 3.0x > 2.0x, Weakening duration increased from 4s > 5s, Damage output increased 10% from 600 > 660, Blade acceleration decreased from 10,000 > 8,000, Blade absorb distance reduced from 100 > 80, Fixed several crashes that could occur during gameplay, Fixed a crash that could occur when accepting mission rewards (MCD-7187), Fixed a crash that could occur when joining an online session with four players using Blast Fungus, Fixed a crash that could occur when quitting to the main menu from the Tower, Tridents no longer fail to trigger lightning when hitting mobs directly (MCD-6998), Fixed Tridents getting stuck on a player's back if the player died while carrying one (MCD-7118), Players are now immune to Levitation Shot during their brief invulnerability period after respawning (MCD-7161), Fixed players having to move around to attempt repicking up a Raid Banner, Improved the visual effects of soul gathering, Fixed players being unable to break ice they're trapped in after pressing the ranged attack button, Fixed an exploit that allowed players to duplicate items, emeralds, and gold using the Storage Chest, Fixed some instances where player character models would appear greyed out during cutscenes in online multiplayer, Fixed an issue that caused players in local co-op to be able to leave the screen and not teleport back, Fixed players flying high into the air after being hit by Levitation Shot while falling into frozen water (MCD-7395), Fixed 'kicked' player status not lifting after the player is reinvited by a host playing on Xbox, The Eponymous Squid' achievement now unlocks properly for all players in co-up after reaching the achievement criteria, Fixed the 'Seriously Overpowered' achievement unlocking without meeting the unlock criteria, Fixed an issue that prevented hosts from being able to invite players after creating a private online session, Having two instances of ambush music triggered at once is now handled more gracefully (MCD-7036), Fixed an issue that caused Player 4 to disconnect if any other player's controller was disconnected in local co-op, The Tempest Golem's ranged attack now only hits within its indicator and no second invisible attack, Fixed the Ancient Guardian to stop it from despawning before it had finished the dissolve effect, Mobs hit by Tridents no longer disappear before the Trident explodes, Fixed Endersent getting stuck in an infinite attack loop (MCD-7241), Windcallers can no longer attack players who have used Shadow Brew (MCD-7047), Fixed Whisperers not getting skewered by Tridents if they didn't have low enough health, Fixed the Wretched Wraith death animation when using mob flairs, Clients in online multiplayer sessions now get items with the correct power level from merchants and mission drops (MCD-5449), Removed the ability for Mystery Armor to have two separate ink cloud effects, one of which did not work (MCD-6357), Bubble Burster enchanted with Burst Bowstring no longer deals instakill damage when wearing Shadow Walker (MCD-6361), Fixed the enchantment shine on The Starless Night (MCD-7130), Fixed the Corrupted Beacon flickering when used in the Tower, Reduced the particle trail of the Sparkler to improve particles stretching across the screen (MCD-5976), Mercenary Armor's gear drop icon now matches the look of the actual armor (MCD-7088), Using a Shadow Brew potion after the Shadow Shifter artifact no longer breaks the Shadow Form transparency effect, Fixed the sound effect for Dark Katana not playing when moving the item in the inventory until the inventory was closed (MCD-7312), The Refreshment enchantment now triggers properly for every mob killed by explosion damage when using Exploding Crossbow or Fireworks Arrow (MCD-7046), Key Golems are no longer affected by Void Strike, so players no longer have to wait to pick it up until the effect wears off ([MCD-7096 [url=https://bugs.mojang.com/browse/MCD-7096](MCD-7096), Attacking the Wretched Wraith with the Shock Web enchantment no longer prevents it from attacking or moving (MCD-7176), If Burst Bowstring and Infinity enchantments both trigger while using artifact arrows, the artifact arrows are now properly restored (MCD-7252), Fixed the Ricochet enchantment not being triggered while using Thundering Quiver (MCD-7409), Health Synergy now only triggers upon successful combat pet summons, Fixed player movement drifting when inside Camp structures (MCD-7156), Improved the animation of the Tower door in the Camp when players in multiplayer approach and leave the door, Fixed the level 1 Mystery Merchant missing pieces of their stall in the Camp, Filled in some land in a gap of the Camp (MCD-2627), Merchants' backgrounds now show the sky correctly in the Camp, Fixed an issue where players may have had to clear the same floor twice if the 'Leave Tower' option was used after suspending a run on the same floor, The Tower floor reward screen now shows comparisons for rewards compared to equipped gear, Altered the damage output of Creepers when playing the Tower to be less punishing, Fixed Slimes spawned by the Corrupted Cauldron in the Tower remaining after the player died and respawned, Fixed Ghasts becoming invisible in the Tower after players summon pets, Fixed players being able to skip the Tower floor reward screen, Players no longer keep the Key Golem after dying on some Tower floors, Players can no longer start a Tower run with their own gear by dying in the Camp (MCD-7178), Players can no longer start a Tower run on an unavailable difficulty level until the difficulty has been unlocked, The 'Escape' key can now be used to undo selected Tower floor rewards, Updated the 'Give Up' Tower prompt to be a bit clearer, Fixed fog popping in and out when the camera is zooming out on some Tower balconies, Adjusted the order of death messages when failing Tower floors to make more sense, Adjusted the buttons on the 'Go to Camp' prompt to be clearer and more consistent with other screens (MCD-7193), Swapped the positions of the Accept and Undo buttons on the Tower floor reward screen to be more consistent with other screens. At the end of any cleared floor, a statue will spawn that allows Celebrate the anniversary with a packed, time-limited event that runs from.

Minecraft Dungeons: Seasonal progression and new area - Tower In addition to the new seasonal rewards, players will have access to a new single-player rogue-like area (Image via Mojang). Special gear from previous seasonal events is also obtainable as rewards from playing the Tower. WebBetween October 26 and November 9, muster your courage and delve into dark challenges, such as six unique seasonal trials or a new, terrifying Tower. Normal floors are called combat floors, of combat and bosses. It barely moved. This is cumulative across all your tower runs, so you dont need to do this all in a single tower run. Also, you would of thought if you beat the tower on apocalypse you will get a lot of xp but nope. I know @devaster, this new dlc/season one stuff is ridiculous. The development team has done a massive sweep at fixing issues in the world. Rank 1: Raven pet Rank 2: Cloudwatcher skin Rank 3: Healing Rain flair Rank 4: Melee Moves emote Rank 5: Additionally, Mojang Studios detailed the return of Spooky Fall, a collaboration between Minecraft Dungeons and Minecraft: Bedrock Edition, that's arriving on Oct. 26, 2022. You dont need to purchase the premium version to unlock ranks; however, you will receive , I finally managed to get my 100% back earlier today. (MCD-6985), Fixed several emotes continuing to play while players were frozen in ice, so they didn't look very frozen, Fixed cutscene subtitles in Simplified Chinese not matching up with the voiceovers for several missions, Renamed language configuration to Spanish (Latin America) (MCD-7323), Fixed grammatical errors in Torment Quiver's description (MCD-6563), Fixed the 'Reserved Item' pickup prompt text not being centered for majority of items in multiple languages, Fixed 'Weekly Challenge Complete' text not fitting in the prompt on several languages, Fixed the Arctic Fox Armor description overlapping the Salvage button on the inventory screen in some languages, Fixed the 'Start Tower Run' text not fitting in the button in Spanish (Latin America) language, Corrected the Italian translation of the message that appears after picking up an item (MCD-6432), Adjusted translations of several words like "End" and "Nether" (MCD-6763), Corrected the Polish translation of the Weekly Challenge Defeat Mobs with no Weapons Equipped (MCD-7147), Pressing the TAB key once again cycles through interactable buttons and elements on menus (MCD-7042), The screen reader now properly reads navigation information on the Blacksmith screen, The screen reader now properly reads items in the Storage Chest, The screen reader now properly reads the navigation tooltip on the Gift Wrapper screen, The option to rebind the Emote button is now available in the Settings menu (MCD-6963), Fixed an issue that prevented item descriptions from being expanded on inventory screens (MCD-7228), Fixed the 'Download Hero' button becoming unresponsive with cloud saves, Input is no longer lost after canceling the "Give Up" pop up invoked by attempting to join another game from Friends menu, Improved error messaging shown when the Adventure Hub is not available offline, Fixed inactive effect icons staying on the screen after exceeding the number of six active effects, Fixed the mission difficulty slider losing focus when switching from Default to Apocalypse difficulty, Avatar power level shown on the Tower mission screen is now consistent with power level shown inside the Tower, The Upload/Download Hero screens now show the correct number of Enchantment Points a player has (MCD-7034), Fixed the dodge/roll button icon overlapping the XP bar on the HUD, Fixed icons for Enchantment Points and item type being too large on Storage Chest, Blacksmith, and Gift Wrapper screens, Merchant screens no longer lose focus after pressing the Right button on gamepad on the mission vote confirmation prompt, If an item is being moved in the inventory when a mission is starting, the item no longer remains on screen while the mission is loading (MCD-7058), Fixed the Adventure Hub statue mouse cursor highlight zone being larger than the statue, The Firework flair preview now appears properly on the inventory screen, Fixed the sizes of the mission and difficulty buttons the map screen so they now match in height, Fixed the player on the Tower floor reward screen losing animation after completing specific floors, Fixed the Quit Game prompt sometimes appearing twice on the main menu when playing on Windows, Made several adjustments to text sizing of the Season Rank popup on the main menu, Fixed being able to scroll past the 50th rank slot on Adventure Hub, The correct arrow icon now appears on the HUD when using the Infinity enchantment and playing a Daily Trial with the Burning Arrows modifier (MCD-7087), Cosmetics no longer appear transparent when previewing on the Adventure Hub, Highlighting certain rewards in Adventure Hub while having no items equipped no longer causes the character's inventory preview to disappear, Adjusted the Adventure Hub to scale better on non-16:9 screen resolutions, Added player specific borders to the edge of the screen when viewing the Adventure Hub and Storage Chest in local co-op, Equipped pets no longer appear when previewing emotes on the Adventure Hub, Fixed objective text on the HUD not updating when playing online multiplayer, Fixed boss and mini boss health bars overlapping the mission objective when playing 3 and 4 player local co-op, Fixed elements of the main menu running off the screen when playing local four player co-op, Fixed the controller interact button locking up after quitting a mission story screen (MCD-7253), Fixed notifications not appearing after finishing some weekly challenges, Fixed issues with tile generation on Nether Fortress and in Ancient Hunts that prevented players from progressing through the mission (MCD-7222, Introduced a proper fix to tile generation on Spider Cave in Ancient Hunts that prevented players from progressing through the Ancient Hunt (MCD-7110, Fixed a couple of issues with the cursor highlighting incorrect items slots on the Tower floor reward screen, Fixed the sizing of UI elements appearing incorrectly on the Tower floor reward screen on several languages, Fixed a crash on the Adventure Hub that could occur when alternating between pages using gamepad triggers, Improved performance when interacting with a merchant for the first time after entering the Camp (MCD-7044, Fixed a crash that could occur when buying armors from Luxury Merchant or Village Merchant while using a gamepad, Fixed a crash that could occur when attempting to resume a suspended Tower run while disconnected from Minecraft services, Fixed a crash that could occur when playing as a client in online co-op and picking up TNT created by Looting or Tome of Duplication, Fixed a crash that could occur when using gamepad with mouse and keyboard on the Tower floor reward screen, Fixed a crash that could occur when failing a Tower run, Optimized several areas on Desert Temple Tower tiles to improve frame rate, Set the initial shield to regenerate after 6 seconds without incoming damage, Set shields after to regenerate after 5 seconds, A sound effect now plays when a layer of the Wildfire's shield is regenerated, Ranged mobs affected by Love Medallion now receive the boosted damage effect, Closing the game on the Tower reward screen no longer makes the Camp go dark or cause a partial loss of gamepad input, Items like Climbing Gear and Dense Brew now apply the proper resistance to wind, Pressing the Teleport button while attacking no longer makes the player repeatedly attack, Fixed low-level enchantments like Poison Cloud to properly display poison damage, Improved Tower Guard visuals so it's clearer that their shields have Deflect enchantment, Fixed a number of achievements not unlocking correctly on Steam: (MCD-7111, The 'End Run' achievement can now be unlocked when using 'The Starless Night' melee weapon, Fixed the 'Fashionable Climber' achievement not unlocking upon meeting its requirements. For the complete Minecraft Skindex, click here. You start each run with a base loadout of level 1 gear and no artifacts. door. You can find Zachary on Twitter @BoddyZachary. And Boss floors will be your biggest challenge as you will be put up against a random boss from the game. Goat Simulator (Cloud, Console, and PC) Available nowMaking a return to the Game Pass library, Goat Simulator is all about causing as much destruction as you possibly can as a goat. Minecraft Dungeons is filled with plenty of unique maps for players to explore and fight monsters in. When you purchase through links on our site, we may earn an affiliate commission. Use a combination of mobile firepower and stationary defenses to turn the tide of war in our favor. The update also brings a number of bug fixes to the game, many of which were reported by players and improve upon Cloudy Climb content. See you back here soon! However, you can also toggle back to the previous season and look at those rewards too. During Minecraft Live 2022, Mojang Studios showed off several new pets, including the adorable Red Panda, Emperor Penguin, Ferret, Racoon, Hedgehog, and Skunk, Some of the new pets come directly from the now-dead Minecraft Earth, Animal-themed skins include onesies and much more, Flairs and animal behavior emotes let you roleplay as your favorite animal, Players can complete missions and earn Adventure Points through regular play to progress through tiers, Tiers provide a number of themed cosmetic and other rewards, All players will have access to free tiers, while the Adventure Pass will unlock exclusive premium tiers, The Enchantsmith can randomly re-roll enchantments on weapons and armor in exchange for emeralds, Players can choose which enchantment to re-roll, but have no control over which new enchantment they get, Players can rescue the Enchantsmith from Highblock Halls, The Tower is getting four-player co-op multiplayer, with each player starting with a blank character, Just like the base game, difficulty will adjust to the number of players and each player will earn exclusive rewards, The Tower is also getting new floors themed after Windswept Peaks, Cacti Canyon, and The End, Two new bosses are joining The Tower with the Tempest Golem and Ancient Guardian, Tree Top Tangle can be found in the jungle biome, added in the Jungle Awakens DLC expansion, The level takes place around a giant, ancient tree, and contains exclusive new gear, In the level, players can find and earn the Soul Totem of Casting artifact, the Root Rot armor, and the Unique Black Spot armor, Plenty of artifacts, weapons, and armor will be balanced, with a focus on buffs rather than nerfs, Many enchantments will enjoy tweaks and adjustments. Players still invested in Minecraft Dungeons or those looking for an excuse to return should pay close attention to the animal-themed fun arriving with Minecraft Dungeons' third Seasonal Adventure, including: It's clear that Minecraft Dungeons' Fauna Faire update is packed with promising additions for players to explore, and continues to improve what is already one of the best games on Xbox. The biggest draw for this monumental change in Minecraft Dungeons is the rewards. Here are 10 of the strongest, most effective builds to help increase the chances for victory in Apocalypse Mode. When you complete a floor, you will be offered a set of 6 randomized rewards. EA Sports PGA Tour is the only place to experience the worlds most exclusive golf courses and exclusive home to the Majors, such as the Masters Tournament and the U.S. Open Championship. I mean so when season 2 starts does that mean all season 1 trophies are unobtainable. Loop Hero (Console and PC)The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. There are three vendors in the tower; however, you dont purchase from them in the same way you do Protect humanity, defeat Piglins, confront the supernatural, and take to the ice all coming soon and playable from the comfort of your gaming setups! your current progress. When a floor has been cleared of all mobs, there is now a popup notification to indicate the floor is now clear, The waypoint to the exit now only appears when the floor has been cleared. The tower is a mission that can be found within the camp of Minecraft Dungeons. Many unique variants of weapons have been brought in line with their non-unique selves after the previous balance patch including: Sponge Striker now correctly scales damage with difficulty (MCD-5935), Sponge Striker now deals damage as a cleave applied to the last arc of an attack combo, rather than only applying to the initially targeted enemy, Gravity affecting players now lasts for 1 second instead of 4 seconds, Ranged attacks with the Gravity enchantment will now trigger the Gravity FX in the correct location, making it easier to see what is being affected and from where, Fixed a crash that could occur when visiting the Powersmith and quickly going up to the next Tower floor, Fixed a soft lock that could occur when dying in the Tower after resuming a Tower run, The game no longer soft locks on the Floor reward screen when accessing a Settings submenu while other players move to the next floor, Fixed a crash that could occur in the Tower by requiring all players to be loaded into the game before moving to the next floor, Fixed an issue with client power levels being sometimes read incorrectly that could lead to low level items in merchant storefronts (MCD-5449), This can still rarely occur if a new merchant was just rescued during the previous mission, Enchantsmith can now replace an enchantment with a stackable enchantment if it already exists on the item (MCD-7465), Fixed falling blocks not falling for players other than the host when playing online multiplayer, Fixed an issue that could sometimes cause the chosen Tower difficulty to not correspond with the actual difficulty during gameplay, Players can now progress through the door to the next Tower floor if another player is frozen in ice, Fixed a Tower floor issue that prevented Shulkers from respawning and blocked progression, Fixed missing background music in the Camp, The Endermite pet no longer uses Baby Pig idle sound effects, Exploding Crossbow and its variants no longer apply enchantments on splash damage (MCD-7458), The Ghost Kindler item description is no longer overridden by Cloaked Skull's description (MCD-7517), Added missing descriptions for Gift Wrap and Baby Moobloom on the cosmetics screen (MCD-7462), Fixed Bonehead Hammer particle effects freezing on the inventory screen in multiplayer games, Completing the mini boss at the end of Treetop Tangle now counts as a "boss" for purposes like Apocalypse Plus requirements, The Screen Reader option is now properly reset when restoring default settings, Fixed the translation on the 'freeing villagers' prompt in several languages (MCD-7322), Added missing localized text for the Tower floor reward timer in all supported languages, Fixed incorrect context of "Gift Wrapping" translation in Polish, Fixed the "picked up" item prompt not being fully displayed in Korean, Fixed End Portal "Travel" prompt not being localized in all supported languages, Fixed item comparison stats showing inaccurately on the Tower reward screen, Players other than Player 1 can no longer open the Adventure Hub from the mission select screen, Fixed the selected item in the Storage Chest snapping back to the first slot when transferring items (MCD-7449), The cursor no longer snaps to the first slot of enchantments after re-rolling with the Enchantsmith, Fixed the cursor snapping back to the first slot of the current screen after claiming an Adventure Hub reward, Fixed a scrolling issue in the Storage Chest that prevented items from being visible on-screen, Fixed the cursor not moving correctly when using keyboard arrow keys on the Change Skin menu, Fixed an issue with the Tower floor cleared timer staying on the screen after opening the inventory, which prevented mouse inputs from registering, The name of the mission no longer appears on the voting pop up when selecting Random Mission in an online multiplayer session, The New Missions prompt no longer appears on the map screen while the Tower is selected, The Season Rank prompt on the main menu now fits properly when the language is set to Polish, Fixed the alignment of the 'Threat Increased' modifier on the HUD after picking up a raid captain banner (MCD-7475), "Left Stick" and "Right Stick" are now referred to properly on the HUD and in Settings, Fixed incorrect button prompts for navigation appearing after opening the inventory, Fixed navigation button prompts on the Storage Chest screen not fitting within screen boundaries in several languages, If a client attempts to start an Ancient Hunt during multiplayer and one of the other players rejects the start or the vote times out, the items sacrificed are permanently lost, Players are unable to retrieve items from the Storage Chest after attempting to put more items in when its full, Restarting the game or re-entering the Camp will allow items to once again be retrieved from the Storage Chest, Fixed Steam achievements not unlocking properly, Up to 4 players can join in online multiplayer or up to 4 players in local multiplayer, Players have a shared pool of lives during a Tower run, Difficulty scales based on the number of players with increased mob health and mob count, New Tower floors featuring Cacti Canyon, Windswept Peaks, and Broken Citadel. A new I started to back my save after each level after I lost my first life which was after first boss. Adventure difficulty and this trophy for completing all 30 floors on Apocalypse difficulty. Minecraft Dungeons is available through Xbox Game Pass Ultimate, making Microsoft's subscription service the best place to gain access to everything Minecraft. Finally, if you ever find yourself needing a break from a run, but dont want to lose your progress, the Heres how it works. Minecraft Dungeons first seasonal adventure has arrived. Ended up beating it with 2 left.